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B-tier: Good rigs but with flaws
This buy arc raiders weapons B-tier Arc Raiders 1.3.1 augments tier lists augments which feel great on paper, but then swing like a wet sock in practice.They can carry running, but they ask for too many craft costs or shield pain as their reward.
Rich coward with binoculars, Looting Mark 3.
In this Arc Raiders 1.3.1 augments tier listing, Looting Mark III is in B Tier because it wastes the potential. It has an epic cost with processors and advanced parts, a fat seventy-weight, decent slots and safe pockets with built-in Binoculars.
This is cruelLight Shield only on a expensive loot rig makes it feel like you're walking into Stella Montis in bubble wrap with a prayer.You can run powerful loot routes while abusing the weight.Yet this Arc Raiders: 1.3 augments list notes that Looting Mark II works for less and at the same risk.
Combat Mark III Flanking - Pistols First, Shield Last arc raiders coins
The passive for this Arc Raiders: 1.3 augments tier is faster equip speed for hand cannons or pistols that are stowed. This passive would be perfect for Ventor/Anvil trades.
The rig still uses a light shield. So the fantasy is: you are standing in open terrain, you get beamed, your shield explodes, then you quickly draw the pistol to reveal a fragile, folding body.
Combat Mark II : budget heavy shield, clown passive
Combat Mark II falls into B Tier as the sad healer in Arc Raiders.
It's then that the passive comes into play. A health tick is added every five seconds. This means you have six health in a half-minute and twelve health at the end of a minute.
Real jobs and real rigs
The Arc Raiders: 1.3 Augmentation Tier List includes augments with a strong performance and a comfortable feel in raids. They may have 1-2 sharp edges, which keep them in the middle of the group.
Looting Mark 2: Rat King on Budget
This is the loot goblin that Arc Raiders' 1.3 augments list has to offer. The Craft cost is the same as Tactical Mark II or Combat Mark II.
Arc Raiders' 1.3 augments Tier List treats passive effect throws as flavor text. The real value comes from space plus the price. Bring this to the spaceport, activate the departure lounge extract, run, grab the bags, and depart within 3 minutes. Light shield will create constant fear. It is a budget-friendly rig that can be used for loot raids.
Tactical Mark III Defending: Walking shield charger
Tactical Mark III Defense lands in the A tier, as the heavy-shield slugger of Arc Raiders.
It's not a good idea to use it in combat, as it will drain your shields. Instead, you can refill the plates and continue moving.
Combat Mark III: Aggressive: Improved healing, but still lazy
Combat Mark III is the slightly less tragic brother of Combat Mark II on this Arc Raiders 1.3.3 augments tiers list.
This rig is a solid option for players looking to bulk up their arsenal and have backup grenades. The healing, however, remains a weakness, and it falls under the Tactical Mark III or S tier.
Tactical Mark III: Healing three safe pockets and selfish cloud
This Arc Raiders Arc Raiders 1.3.3 augments tier lists has Tactical Mark III as the A-tier. It looks incredible on paper: three safe pocket, special healing slot, medium shield accessibility. Then you read about the passive.
Healing clouds restore twenty health in ten seconds, but only to you. Friends who have risked their life get no benefit.
The real kings: Arc Raiders, 1.3 expands the tier list
This Arc Raiders: 1.3 augments tier lists the fun parts tier, which includes rigs for a rare price that feels fair for what they gain.
Tactical Mark II - Smoke goblin for PvP and deadlines
Tactical Mark II, the top tier of Arc Raiders' 1.3 augments list, is a very rare item. The craft cost is low and the passive is like a cheat.
This Arc Raiders 1.3.1 augments list refers to it as S tier, because the instant smoke breaks shields in corridors and random ambushes. Another rig would fall over and feed.
Looting Mark IV Survivor: Greedy Tank that Refuses to Die
Looting Mark III Survive is the second highest tier in Arc Raiders' 1.3 augments list, just behind Tactical Mark II. It has an 80-pound comical weight, twenty slots for backpacks, five slots for utility, plus a unique one, as well as three pockets to store keys and valuables.
It's the passive that makes the difference. If you stay down and don't move, your health will regenerate to up to 75 percent of its maximum value. This allows you to crawl behind cover for as long you like, giving your team a huge window to revive.
This Arc Raiders: 1.3 augments Looting Mark III-Survivor tier list acts as the raid insurance provider that actually pays.
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